In fact, other than the new campaign, the expansion changes the game in ways so subtle that it’s difficult to evaluate it on its own. I generally agree with fellow GamingExcellence reviewer Alex Coulter’s points in his Wings of Liberty review, so I won’t bother repeating those arguments. Heart of the Swarm is an expansion, which means that the core mechanics and design of StarCraft II still apply. Enter Heart of the Swarm, part 2 in the series, continuing the StarCraft II storyline from the cliffhanger ending of part 1 from the perspective of the Zerg.
It did however focus on the Terrans, admittedly the least exciting of the three races, leaving many gamers salivating in anticipation of the expansions. It combined a superbly written and executed campaign with one of the most balanced RTS experiences to date, while resurrecting a unique and cherished universe and staying true to the direction of its predecessor. Blizzard’s StarCraft II: Wings of Liberty, the first of the three-part sequel to the 1998 classic, was a big success by all accounts.